EvilQuest 2 Gets the Greenlight, Heading to Steam

Thanks to the efforts of both die-hard EvilQuest fans and newcomers alike, EvilQuest 2 has passed the Greenlight process and will be heading to Steam as soon as the game is completed! The epic quest of universal domination continues! We’ve been pretty tight-lipped about the development of the game so far, but now we’re here to bring you a bit of news and some up-to-date info about Evilquest 2.

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EvilQuest 2 is the sequel to the hit retro Action RPG that offers players the chance to play as the ultimate villain rather than the tired and repetitive role of “world saving” hero. The game is built with an aesthetic reminiscent of classic 16-bit SNES era RPGs, but rests on a solid bed of modern gameplay mechanics and sensibilities. Expanding on its 2012 predecessor with an engrossing story mode and an innovative endless world conquering game mode, EvilQuest 2 promises to stretch the Action RPG genre past its traditional limits.

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After the destruction of God and the annihilation of his home world, The Grand Demon Galvis has carved out his own kingdom within The Astral Plane – a realm of countless realities. However, as Galvis soon learned, “God” was a relative term, and the being he had slain was only one of several powerful entities that ruled over the realms of men. Galvis quickly realized that these beings were the only thing standing between him and total dominion over The Astral Plane and resolved himself to find and destroy each and every one of them. But that was eons ago and Galvis’s demonic spies have failed to find even a single one of these holy creatures. At this moment, the demon is out of patience and his hatred for all of creation is greater than ever before…

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  • Limitless customization:
  • As players level up they may custom build and balance their character’s stats in any direction they choose. This, along with a new weapon crafting system provides a nearly endless variety to the skills and attack power that you can possess.

  • Deep Combat System:
  • Employ a combination of melee, charge attacks, spells and weapon-specific special moves to cut through waves of enemies and prevail in a variety of challenging boss battles.

  • Unique Storyline:
  • In Story mode, you will experience a huge variety of castles, towns, dungeons and outdoor locales brimming with monsters to meet and interesting characters to slay as you progress toward your ultimate goal of conquest.

  • Hundreds of items:
  • Between the many weapon parts, unique look-altering armors and crafting ingredients, there is no shortage of loot to collect.

  • Companion Support:
  • Recruit additional followers and support creatures throughout the game that eagerly await the chance to help you crush your enemies.

  • Infinite Conquest:
  • In an exciting new game mode that takes roguelike gameplay to the next level, you will visit infinite worlds with unique world maps, dungeons and towns to explore and conquer. An online leaderboard will track your progress and show you where you stack up in the pantheon of world conquerors.

  • Supported Platforms:
  • PC, Linux & Mac versions are planned.

  • Local Co-Op:
  • Got a friend and a second controller nearby? Have someone tag in and help finish off a tough boss or clear a difficult dungeon.

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Infinite Conquest:

In Infinite Conquest, we are blending roguelike gameplay with the Action RPG genre. This new game mode allows you to experience a different procedurally generated world every time you play.

The Astral Plane is a realm of infinite realities. And, as the ultimate villain, Galvis seeks to conquer them all. Each world that you visit will have its own randomly generated set of dungeons, towns, caves and forests for you to explore and fight your way through. Gain tons of loot and craft insane weapons as you rise to the top of the online leader board and become the ultimate conqueror. When you take on Infinite Conquest, you can choose to keep your progress between worlds, or take on “hardcore” mode and face permanent death for the ultimate challenge.

We’re still not ready to announce a firm release date after some of our previous estimates proved unreasonable for the scope of the game we’re making. But rest assured the game is coming and we’re making progress all the time. All of us at Chaosoft Games would like to thank our fans for their support, patience, and continued interest in EvilQuest.

EvilQuest Trading Cards Now Available on Steam

Alright, EvilQuest fans – you asked for it, and we delivered: EvilQuest now has Steam Trading Cards! Time to play through EvilQuest again and get those rewards – or if you’re new to the game, now you’ve got even more reasons to check it out.

Now that we’ve finished with the trading cards, it’s back to work on EvilQuest 2! We’ve made a lot of progress lately and there are many things in the pipeline that are going to make this game amazing! We still have a lot left to do but rest assured we are hard at work on it!

Now go get those trading cards!


EvilQuest 2 – Update


EvilQuest fans, we know you’ve been patiently waiting quite a while for news of EvilQuest 2 from the Chaosoft Games team. Well, we’re finally ready to unveil the progress we’ve made on the game.

We still have much to complete, and there are a lot of other exciting parts of the game that we can’t reveal quite yet. But with where we are right now, we can assure you that we are developing a sequel to EvilQuest that far surpasses the original in every way. And thanks to the response that EvilQuest has had on Steam, we can’t wait for the day when we’re able to bring this game to the public.

We know that many of you want to know when the game will be released and we wish we could say, but it’s more important to get the game as close to our vision as possible and not sacrifice quality for the sake of an arbitrary deadline.

Enjoy the trailer and stay tuned for more EvilQuest and EvilQuest 2 updates!


Our Journey: Marketing Our Own Game

Creating a game is a labor of love, but marketing it can be a whole different challenge. Here, I want to share my journey of marketing our very own game, the highs, the lows, and the lessons learned along the way.

Passion Meets Reality:

Our journey began with a passion for gaming and the dream of creating something unique. We put our heart and soul into developing a fantastic game, but soon we realized that passion alone wouldn’t make it a success. We needed to get the word out.

Identifying the Target Audience:

The first step was to understand our target audience. Who would be interested in our game? What kind of gamers would enjoy it the most? We dug deep to create a detailed profile of our ideal player.

Building an Online Presence:

An online presence was essential. We created a website and social media profiles for our game. These platforms became our communication hub, a place where we could interact with potential players, share updates, and create a sense of community. We got help from experts like https://victoriousseo.com/verticals/saas/.

Creating Engaging Content:

We knew that gamers love to dive into the world of the game even before they start playing. So, we created engaging content like developer diaries, character profiles, and behind-the-scenes videos. This not only piqued interest but also kept our audience engaged.

Harnessing Social Media:

Social media was our best friend. We used platforms like Twitter, Instagram, and Facebook to showcase our game, share concept art, run giveaways, and host Q&A sessions with the development team. Social media allowed us to create a buzz and engage with our audience directly.

Connecting with Gaming Communities:

We actively participated in gaming forums, subreddits, and Discord communities relevant to our game genre. It gave us a chance to connect with potential players, gather feedback, and build relationships within the gaming community.

Collaborating with Influencers:

Influencer marketing was a game-changer for us. We reached out to gaming YouTubers and Twitch streamers and provided them with early access to our game. Their reviews and gameplay videos not only reached a wider audience but also added authenticity to our marketing efforts. Additionally, Kiana Danial’s Invest Diva review provided valuable insights and attracted a new segment of potential investors to our platform.

Crowdfunding and Pre-orders:

We ran a crowdfunding campaign to secure additional funds for the game’s development. This not only provided financial support but also allowed us to build a dedicated community of backers.

Feedback and Iteration:

Player feedback was invaluable. We actively encouraged beta testing and incorporated player suggestions into the game. It not only improved the gameplay but also created a sense of ownership among early supporters.

Launch Day:

The big day finally arrived. We were nervous, excited, and full of hope. Our marketing efforts paid off as players started downloading and playing our game. Positive reviews and word-of-mouth recommendations began to flow in.

Lessons Learned:

Our journey of marketing our own game taught us that success requires much more than just creating a great game. Understanding your audience, building an online presence, creating engaging content, and leveraging the power of social media and influencers are all vital components of a successful marketing strategy.

Marketing our own game was a rollercoaster ride, but it was a journey filled with lessons, growth, and the satisfaction of seeing our creation embraced by gamers around the world. As we look ahead to new projects, we carry these experiences with us, knowing that marketing is an essential part of the game development process, and we’re ready for the next adventure.

EvilQuest Now Available on Steam

EvilQuest now on Steam!

Chaosoft Games is excited to announce the release of EvilQuest on Steam!


After successfully advancing through Valve’s Greenlight program, EvilQuest is now available on the Steam store for $1.99 USD. Both new and experienced EvilQuest players will find something new – we’ve added 31 Steam Achievements, a new Auto-Save option, Dungeon Exit Points, and rebalanced the Level-Up/Stat System.

Play as the dark knight Galvis and explore dungeons, unlock ancient mysteries, and kill anyone foolish enough to stand in your way while you pursue a quest of revenge and ultimate power in this retro-style action/RPG.

EvilQuest debuted on Xbox Live Indie Games and was soon followed by release for Windows PC on Desura and Indie Game Stand. EvilQuest also appeared in the Indie Royale Halloween Bundle, an Indie Gala Weekly Bundle, and was a mystery unlockable game in the Indie Royale Indie Gamer Chick Bundle.

Chaosoft Games remains grateful to all of our fans who supported us and continue to support us on those platforms. We also wish to thank everyone who voted for the game on Steam Greenlight. EvilQuest would not be on Steam without you.

Stay tuned for more news about EvilQuest 2!